For starters, the engineers who built the buildings in the game must have used Adamantium and later blessed them with holy water because none are destructible. And yes, this includes hapless pedestrians. Every building, car and park bench needs to erupt in a shower of molten particles when fired upon. Third, whatever city, park or town you're in needs to be destructible. Second, your 20 tons of metal should come equipped with weapons capable of firing missiles, lasers and bullets. First, you need to feel like you're piloting 20 tons of metal. Let's first examine the requirements of a Huge Walking Robot game. And yes, expectations for this title were so low as to be subterranean, but that doesn't mean developers couldn't find a way to conjure even slight level of fun. Why is it then, that Dino Thunder ignores every single element of importance in the Huge Walking Robot genre? Yes, Dino Thunder is a budget title. Every male on the face of the Earth has at one point or another dreamed of climbing aboard a robotic monstrosity brimming with unholy weaponry. Let's face it anything with mechanized dinosaurs with the power to decimate entire cities will always hold some potential. Regardless of how astonishingly corny the television show may be, Power Rangers: Dino Thunder still held potential.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |